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number input

set up stage:

add actions to layer 1 frame 1:

//Add keypress event to lucky_number instance of Input Text:
lucky_number.addEventListener(KeyboardEvent.KEY_DOWN, keypress);

function keypress(event:KeyboardEvent):void
{
	//You can discover keyCode by using: trace(event.keyCode);
	//If the user hits the Enter key (keyCode 13):
	if (event.keyCode == 13){
		var num = parseInt(lucky_number.text);
		trace( String(num) + " squared is " + String( num * num ));
		lucky_number.text = "";
	}
}