Animation Basics
1. draw a sprSiren with 2 frames of animation, 1 frame blue siren and 1 frame red siren:
2. draw a sprMute which is a muted siren, it is the same siren but greyed out (muted), only 1 frame of animation this time:
3. put an objSiren into the room, it has sprSiren as its default sprite:
4. on the objSiren Create event, freeze the sprite animation on the first frame:
5. on the objSiren Left mouse button click event, play the siren animation (siren should flash now if i click on it):
6. if i hit spacebar, mute the siren:
Extension Questions:
- can you add another button that can freeze and unfreeze the siren animation (red blue flashing?)
- can you add another button that can unmute the siren animation? (so switch the Sprite from sprMute back to sprSiren)