Minigolf
room layout for minigolf:
remember mark wall object as Solid, execute the line of code move_bounce_solid(true); to create an easy bounce:
ball create event, two variables, aim to enable / disable aiming, shots to track shots taken:
ball step event:
clicking the mouse when aiming the ball (objBall Events → Mouse → Global → Global Left Pressed):
implement collision with cup events and draw gui as you please: