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Rhythm Game

room layout for rhythm game, just put the hitbox and the spawner into the room:

spawner → Create event, start the countdown:

spawner → Alarm 0 event, only spawning two different types of objects in this game, but you could easily add more:

make sure spawner lines up with the hitbox, and add some hspeed to the newly spawned objects Create event:

add a hitbox Collision → objDownArrow event:

you can repeat the collision event for the other objects