Rhythm Game
room layout for rhythm game, just put the hitbox and the spawner into the room:
spawner → Create event, start the countdown:
spawner → Alarm 0 event, only spawning two different types of objects in this game, but you could easily add more:
make sure spawner lines up with the hitbox, and add some hspeed to the newly spawned objects Create event:
add a hitbox Collision → objDownArrow event:
you can repeat the collision event for the other objects