Rhythm Game
room layout for rhythm game, just put the hitbox and the spawner into the room:
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spawner → Create event, start the countdown:
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spawner → Alarm 0 event, only spawning two different types of objects in this game, but you could easily add more:
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make sure spawner lines up with the hitbox, and add some hspeed to the newly spawned objects Create event:
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add a hitbox Collision → objDownArrow event:
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you can repeat the collision event for the other objects
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