Wave Spawner
Sprite | Images |
---|---|
sprEnemy | ![]() |
Object | Sprite | Properties |
---|---|---|
objEnemy | sprEnemy | Visible |
objSpawner | no sprite | Visible |
room layout:
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objSpawner | Create event |
---|---|
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objSpawner | Alarm → Alarm 0 event |
---|---|
![]() |
objEnemy | Create event |
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objEnemy | Step → Step event |
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extension activities:
- Add different alarms that go every 2, 5 and 10 seconds, using the same objSpawner object
- Experiment with random numbers and arithmetic to create other patterns in the spawn waves, other than the
i * 50
down the y-axis pattern shown in the example.