Download Resources Web Applications Games Recycle Bin

portals | gml



Add new objects objPortalA and objPortalB 20px width x 64px height:



objPortalA Create

global.portal_deactivate_timer = 30;

objPortalA Step

global.portal_deactivate_timer -= 1;

objPortalA Collision event with objPlayer

if (global.portal_deactivate_timer < 1){
	global.portal_deactivate_timer = 30;
	objPlayer.y = objPortalB.y; 
	objPlayer.x = objPortalB.x + (objPlayer.x-objPlayer.xprevious);
}

objPortalB Collision event with objPlayer

if (global.portal_deactivate_timer < 1){
	global.portal_deactivate_timer = 30;
	objPlayer.y = objPortalA.y; 
	objPlayer.x = objPortalA.x + (objPlayer.x-objPlayer.xprevious);
}

Challenge:

1. Implement the above code.

2. CHALLENGE try making an "invisible portal". This is like a hidden portal that is a bonus for the player to find.

3. CHALLENGE if you can find the invisible portal, make it visible once found.

4. Find a cool, possibly animated sprite or appearance for your "portal".

5. Vertical portals... very difficult!