Roll a dice
dice1.py
import pygame pygame.init() screen = pygame.display.set_mode((400, 300)) done = False dice1 = pygame.image.load("dice1.bmp") dice2 = pygame.image.load("dice2.bmp") import random if random.randint(1,2) == 1: dice = dice1 else: dice = dice2 while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True screen.blit(dice, (150, 100)) pygame.display.flip() pygame.quit()
put image files + python file into same folder: