Roll a dice
dice1.py
import pygame
pygame.init()
screen = pygame.display.set_mode((400, 300))
done = False
dice1 = pygame.image.load("dice1.bmp")
dice2 = pygame.image.load("dice2.bmp")
import random
if random.randint(1,2) == 1:
dice = dice1
else:
dice = dice2
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
screen.blit(dice, (150, 100))
pygame.display.flip()
pygame.quit()
put image files + python file into same folder:
