Roll a dice with a keyboard space press
dice3.py
import pygame pygame.init() screen = pygame.display.set_mode((400, 300)) done = False dice_images = ["dice1.bmp","dice2.bmp","dice3.bmp", "dice4.bmp","dice5.bmp","dice6.bmp"] import random dice = pygame.image.load("unknown.bmp") while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True if event.type == pygame.KEYDOWN: #pressed once if event.key == pygame.K_SPACE: #space key dice = pygame.image.load(random.choice(dice_images)) screen.blit(dice, (150, 100)) pygame.display.flip() pygame.quit()
put image files + python file into same folder: