Roll a dice with a keyboard space press
dice3.py
import pygame
pygame.init()
screen = pygame.display.set_mode((400, 300))
done = False
dice_images = ["dice1.bmp","dice2.bmp","dice3.bmp",
"dice4.bmp","dice5.bmp","dice6.bmp"]
import random
dice = pygame.image.load("unknown.bmp")
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
if event.type == pygame.KEYDOWN: #pressed once
if event.key == pygame.K_SPACE: #space key
dice = pygame.image.load(random.choice(dice_images))
screen.blit(dice, (150, 100))
pygame.display.flip()
pygame.quit()
put image files + python file into same folder:
