Roll two dice
dice4.py
import pygame, random pygame.init() screen = pygame.display.set_mode((400, 300)) done = False dice_images = ["unknown.bmp", #index 0, dice 1-6: "dice1.bmp","dice2.bmp","dice3.bmp", "dice4.bmp","dice5.bmp","dice6.bmp"] dice1 = pygame.image.load(dice_images[0]) #unknown.bmp dice2 = pygame.image.load(dice_images[0]) while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True if event.type == pygame.KEYDOWN: #pressed once if event.key == pygame.K_SPACE: #space key dice1_value = random.randint(1,6) dice2_value = random.randint(1,6) dice1 = pygame.image.load(dice_images[dice1_value]) dice2 = pygame.image.load(dice_images[dice2_value]) screen.blit(dice1, (100, 100)) screen.blit(dice2, (200, 100)) pygame.display.flip() pygame.quit()
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put image files + python file into same folder:
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