Move a square
square_move.py
import pygame
pygame.init()
screen = pygame.display.set_mode((400, 300))
done = False
clock = pygame.time.Clock()
x,y = 170,120 #start square in middle centre
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
pressed = pygame.key.get_pressed()
if pressed[pygame.K_UP]: y = y - 3
if pressed[pygame.K_DOWN]: y = y + 3
if pressed[pygame.K_LEFT]: x = x - 3
if pressed[pygame.K_RIGHT]: x = x + 3
screen.fill((255, 255, 255)) #white background
pygame.draw.rect(screen, (0,0,0), pygame.Rect(x, y, 60, 60))
pygame.display.flip()
clock.tick(60)
pygame.quit()