Pygame Music
sound.py
import pygame
pygame.init()
screen = pygame.display.set_mode((640, 480))
done = False
pygame.mixer.music.load('happy.mp3')
pygame.mixer.music.play(-1) # times repeat:
# -1 = infinite,
# 0 = play song once
#pygame.mixer.music.stop()
coin_sound = pygame.mixer.Sound('coin.wav') # load sound
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
done = True
elif event.key == pygame.K_SPACE:
coin_sound.play() # plays sound effect once
pygame.display.flip()
pygame.quit()
save coin.wav to project folder:
coin.wavsave happy.mp3 to project folder:
happy.mp3put all files together into project folder:
