Text (with colour)
text_with_colour.py
import pygame pygame.init() screen = pygame.display.set_mode((400, 300)) done = False salmon = (250,128,114) # (R, G, B) red green blue (tuple) game_font = pygame.font.SysFont("papyrus", 96) # font, px text_image = game_font.render("eshay lad", True, salmon) # .render(text, anti-alias?, colour) while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True screen.blit(text_image, (20, 20)) # (x, y) pygame.display.flip() pygame.quit()
text (font) renders as an image. end result:
To load a font file in your project directory:
pygame.font.Font("myfont.ttf", size)
To see a list of system font strings:
pygame.font.get_fonts()