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Backgrounds


Rooms


Views

for big level we only want the camera to focus on a small part of the room:
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this will always keep my ego / character centred, so when my hero spawns i use an "on create event" to centre my hero in the middle of the room:
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this will only appear truely centred if my sprite origin is in the centre of my sprite, for example a 32x32 sprite would have its origin at (16,16):
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Challenges
  1. Use the internet to find a tile set for a Zelda like village
  2. Create a Zelda like village. Use multiple rooms if you would like