Sprites & Spritesheets
Create new sprite
Sprites:
- Origin: the point in the sprite that corresponds to its position within the room
- Collision Checking:
- try not to use per pixel (aka "Precise") basis as this requires lots of cpu power
- try not to use separate masks for each subimage (for same reason)
- e.g.:
- another example of shaped collision masks - street fighter 2
Sprite Editor, helpful tools when starting:
Image Editor - like paint..
Import sprite sheet
respect copyright, find a sprite sheet (e.g. OpenGameArt.Org) and use Sprite Editor to either Create from strip or add to an existing sprite:
Challenges
- draw your own flashing police lights car animation (top-down / aerial view)
- go onto the web and find (and import) a sprite sheet for a walking character to chase