Randoms Loops
Loops
#include "include/colors.inc"
camera {
location <0, 0, -10>
look_at <0, 0, 0>
}
light_source { <0, 0, -5> White }
#declare numOfSpheres = 0;
#while (numOfSpheres < 5)
sphere {< numOfSpheres, 0, 0 >, 1 pigment { Salmon } }
#declare numOfSpheres = numOfSpheres + 1;
#end
Random Numbers
#include "include/colors.inc"
camera {
location <0, 0, -10>
look_at <0, 0, 0>
}
light_source { <0, 0, -5> White }
//now microseconds * 100000 =
//decent seed number
#declare yolo = seed(now * 100000);
//random between 1 and 4:
#declare lol = 4*rand(yolo);
#declare numOfSpheres = 0;
#while (numOfSpheres < lol)
sphere {< numOfSpheres, 0, 0 >, 1 pigment { Yellow } }
#declare numOfSpheres = numOfSpheres + 1;
#end
Challenge
Use a loop with random numbers to move, scale and rotate