Randoms Loops
Loops
#include "include/colors.inc" camera { location <0, 0, -10> look_at <0, 0, 0> } light_source { <0, 0, -5> White } #declare numOfSpheres = 0; #while (numOfSpheres < 5) sphere {< numOfSpheres, 0, 0 >, 1 pigment { Salmon } } #declare numOfSpheres = numOfSpheres + 1; #end
Random Numbers
#include "include/colors.inc" camera { location <0, 0, -10> look_at <0, 0, 0> } light_source { <0, 0, -5> White } //now microseconds * 100000 = //decent seed number #declare yolo = seed(now * 100000); //random between 1 and 4: #declare lol = 4*rand(yolo); #declare numOfSpheres = 0; #while (numOfSpheres < lol) sphere {< numOfSpheres, 0, 0 >, 1 pigment { Yellow } } #declare numOfSpheres = numOfSpheres + 1; #end
Challenge
Use a loop with random numbers to move, scale and rotate