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Vehicle Drift


theory
See theory from projectile lob activity regarding calculating velocity on x and y axis using trigonmetric functions.


import car sprite and centre steering rack
Download sprCar.png and import into a new sprite in Scratch:





Being a front-wheel-drive car, centre the costume in between the middle of the two front wheels, so that this becomes the pivot point for steering:




add car script


questions
1. Add reverse


2. Handbrake
Implement your interpretation of a handbrake



3. Gamify
Turn this into a game by adding some of these elements:
  1. obstacles
  2. crash animations
  3. race course elements:
    • stopwatch
    • timer
    • lap counter
    • different terrain surfaces with different friction
  4. AI or chase car
  5. rear wheel drive physics
  6. car upgrades
  7. change vehicles:
    • boat
    • jetski
    • snowboard
    • can driver exit car and walk on foot
Can you think of other elements to improve gameplay? Our parking simulator game from the last week of school: